Downloadable content has been one of the most questionable developments of the past generation. In some cases it’s a way to give gamers extra play value after they’ve beaten the game. In other—unfortunate but common—cases, it’s a tool for developers to charge extra for content that would otherwise be bundled with the game.
South Park co-creator Trey Parker shared during a panel at San Diego Comic Con that despite management insisting that he trim content to package as DLC for South Park: The Stick of Truth, he wasn’t having any of it. “Fuck that”, he exclaimed to the crowd.
The content was already written in an over 850 page script, which the game’s development team said was simply too much for the game. Parker says the cut content might make it into the television show instead, but wouldn’t make any promises.
This is the first time in a while that someone involved with a game’s production has said no to shady DLC. It’s become such a lucrative way to generate money that it’s become a standard for many big-time studios such as EA and Capcom. One writer saying no isn’t going to turn the tide around. That said, it’s good to see someone do it, and gamers can appreciate that he stuck his neck out.
[Via]